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“HyperViewModifier” not Full Screen|
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Could I see the mtx code for the hyperview tag? I would like to see how you set it up.
Regards |
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you need my Source document? my email :huangtao_hb@163.com
my mts: This message has been edited. Last edited by: huangtao_hb, __Preview__.zip (934 Bytes, 12 downloads) |
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Hello,
I just need to see the MTSBaseComponent tag in your code. The code you sent has no MTSBaseComponent. Regards |
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sorry,I not know this MTSBaseComponent tag if you need aaa.zip (228 KB, 7 downloads) |
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Viewpoint HyperView technology lets you “color outside the lines.” Your Viewpoint scene can
burst beyond the edges of the current window or frame to let your message pop! The possible effects are dramatic: • Imagine a car taking a drive across the bottom of the person’s desktop before it parks itself back in its original window. • Use a full-window Flash movie to preview an event. • Present a movie preview using Viewpoint video. • Preview desktop-enlarged movies. • Pop the cork on a bottle of champagne and let the spray wash in a new scene. • Show the statistics for your new product going off the chart and beyond the browser window. In the first example above, when someone clicks the car, the display changes from a flat 2D view (left) to an interactive 3D view shown on the right. Using right and left mouse buttons, the person interacting with assets in HyperView mode can rotate, enlarge, and animate the object within the window or even outside of the window’s border With HyperView, the active drawing area of your content can be based on one of three desktop elements: • The Viewpoint Media Player area (generally equal to the default content size) • The current window • The desktop In HyperView mode, your scene can display in an expanded area relative to the Viewpoint Media Player window, browser window, or desktop. Your content is no longer limited to a fixed rectangle on a Web page; it can now display in two modes: • Normal mode — Within the Viewpoint Media Player window on your browser • HyperView mode — Within an expanded area on the desktop. When expanded, your content is drawn into another window (the HyperView window) that is defined by you. Coordinates determine the size of the rectangle relative to the top-left and bottom-right corners of your Viewpoint Media Player window, browser window, or desktop. HyperView Behavior Specifications When HyperView is activated, the screen as it is currently displayed is captured and drawn to the display with any Viewpoint content active on top of it. Any non-Viewpoint animation or motion — like the system clock in the task bar for example — appears to be suspended, although it will continue unseen while the HyperView is active. Since HyperView temporarily draws over the screen, leaving the HyperView mode active would interfere with other activity on the computer. Therefore, as soon as the user clicks anywhere outside the HyperView content area, the content returns to its original space (known as “loss of focus”). This functionality is automatic for all content types. However, as the content creator, you are responsible to make sure that the HyperView content presents clear and obvious ways to shut down HyperView. For example, you can put a Close button in your scene or even a time-out function to make the HyperView mode collapse after a period of inactivity. For information on how to collapse HyperView mode. And interestingly, the new SuperView technology eliminates the above issue (loss of focus))...while the coordinate system remains the same. You should get a copy of the Viewpoint Authoring Guide and look at pages 101 to 103. Hope this provides further answers. David R Rich3D This message has been edited. Last edited by: DavidR, |
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Hello DavidR!
thank you very much! |
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Viewpoint Forums
Viewpoint Forums
Enliven
“HyperViewModifier” not Full Screen
