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Hello everybody,

i have a problem with the ExtremeShot.

Watched the example
www.magicweb.it/mirroring.html

I would want that the sphere reflected in the rectangle (similar a mirror).

I have tried with some examples but they are not successful.

What is the syntax correct?

Thank you.
Matteo
 
Posts: 6 | Registered: January 24, 2003Reply With QuoteEdit or Delete MessageReport This Post
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Posts: 1188 | Registered: January 08, 2003Reply With QuoteEdit or Delete MessageReport This Post
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i have already used this example but the result isn't ok.

When insert the code in my mtx file don't appear mirror.

Help me please.
Matteo
 
Posts: 6 | Registered: January 24, 2003Reply With QuoteEdit or Delete MessageReport This Post
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Could you supply the mtx code so I could look at it?
 
Posts: 1188 | Registered: January 08, 2003Reply With QuoteEdit or Delete MessageReport This Post
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The code is:
<MTSScene Version="315" >
<MTSSceneParms RenderMode="LightTexture" BlendShadow="1" EdgeBias="1" />
<MTSCamera OrbitDist="4" >
<Rotate x="22.39103" y="45.83657" z="0" />
<ViewLocation x="0" y="0" z="4" />
</MTSCamera>
<MTSInstance Name="Simple_0" >
<Transform>
<Scale x="0.5" y="0.5" z="0.5" />
</Transform>
</MTSInstance>
<MTSInstance Name="Simple_1" >
<Transform>
<Scale x="1.70198" y="1.70198" z="1.70198" />
<Position x="0.08411" y="0.11945" z="0.13129" />
</Transform>
<MTSGeometry Name="MTSSimple_1" MultiUV="0" Type="MTSPlane" Segments="20" >
<Transform>
<Scale/>
<Rotate x="-90" y="0" z="0" />
</Transform>
</MTSGeometry>
<MTSMaterial RenderMode="Texture" >
<MTSTextureMap Type="Diffuse" Name="GOGOL" HasAlpha="1" />
</MTSMaterial>
</MTSInstance>
<MTSInstance Name="Simple_2" >
<Transform>
<Scale x="0.31527" y="0.31527" z="0.31527" />
<Position x="-0.3913" y="0.01194" z="-0.41524" />
</Transform>
<MTSGeometry Name="MTSSimple_2" MultiUV="0" Type="MTSSphere" />
<MTSMaterial ID="0" >
<MTSColor Type="Diffuse" r="0" g="0.50196" b="0.25098" />
</MTSMaterial>
</MTSInstance>
<MTSInstance Name="Simple_3" >
<Transform>
<Scale x="0.3" y="0.5" z="0.3" />
<Position x="0.44114" y="-0.11936" z="-0.39282" />
</Transform>
<MTSGeometry Name="MTSSimple_3" MultiUV="0" Type="MTSCone" Segments="20" />
<MTSMaterial ID="0" >
<MTSColor Type="Diffuse" r="0" g="0.50196" b="1" />
</MTSMaterial>
</MTSInstance>

<MTSTimeElem Type="VMPExtremeShot" On="1" Mirror="Simple_1" Size="500 500" Name="ShotIt" >
<Targets>[GOGOL]</Targets>
</MTSTimeElem>
</MTSScene>

But the mirror don't work correctly?
The reflection is not true.

Thank you in advance for the help
 
Posts: 6 | Registered: January 24, 2003Reply With QuoteEdit or Delete MessageReport This Post
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Hello Metteo,

See attached example

Regards

Zip/GZ archivemirror.zip (10 KB, 16 downloads)
 
Posts: 1188 | Registered: January 08, 2003Reply With QuoteEdit or Delete MessageReport This Post
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