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doc "Using 3D in VET"|
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hellooo there!
i followed the instructions on the "using 3d in VET" documentation on how to create texture animation on page 20 -22 but it doesn't work: My .mtx code is (is a model of a hat): < !-- Viewpoint Experience Technology scene description file. --> < !-- Created: Thu Mar 20 00:54:58 2003 --> EdgeBias="1" EdgeEffect="1" AntiAliasMinimumMilliSecs="333" > < !-- I added the code here: followed from doc: Texture Declaration --> [0 0 0] [0 0 0] [0 180 0] [0 180 0] [-8.6 8.6 8.6] [-8.6 8.6 8.6] [0.0014 0.09918 -0.37632] - [0.0014 0.09918 -0.37632] [43.03711 40.76172 32.28516] [43.04348 40.76172 32.28516] [43.04348 40.76172 32.28516] [1 1 1] - [1 1 1] < !-- I added the code here: followed from doc: Preloading Textures --> < !-- I added the code here: followed from doc: Texture Animation --> [MTSTexture.cowboyhat_TEXTURE_0_image1] [MTSTexture.cowboyhat_TEXTURE_0_image2] < !-- I added the code here: followed from doc: Texture Animation reverse --> [MTSTexture.texture2_image2] [MTSTexture.texture2_image1] AFTER DOING THE MODIFICATION I WENT TO THE MEDIA PUBLISHER AND PUBLISHED MY 3D OBJECT USING "catalog2.html". It generated the webpage with 2 buttons BUT THEY DONT DO ANYTHING THE COLOUR DON'T CHANGE. WHAT AM I DOING WRONG HERE? BAILEY |
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This happens to me all the time. Buttons work in publisher, they dont once published. So many incosistancies in this program. I usualy just set the whole scene up 2 or 3 times and ti finally works.
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Viewpoint Forums
Viewpoint Forums
Viewpoint Modeling
doc "Using 3D in VET"
