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Problem: My textures are mirror-inverted|
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Hi,
I have a cinema4D model which I convert into viewpoint(ase). The whole time, also when I export my 3D-Model into Directx-X Format, the textures are correct. But when I export it into the ASE-Format and load it with Viewpoint SceneBuilder the textures are mirror-inverted. Somebody knows my problem? Perhaps my problem are wrong uw-coordinates? thanks |
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Viewpoint Forums
Viewpoint Forums
Viewpoint Modeling
Problem: My textures are mirror-inverted
