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xai
Member
Posted
Hi,
I have a cinema4D model which I convert into viewpoint(ase).
The whole time, also when I export my 3D-Model into Directx-X Format, the textures are correct. But when I export it into the ASE-Format and load it with Viewpoint SceneBuilder the textures are mirror-inverted. Somebody knows my problem? Perhaps my problem are wrong uw-coordinates?

thanks
 
Posts: 20 | Registered: October 01, 2006Reply With QuoteEdit or Delete MessageReport This Post
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Viewpoint Developer Central    Viewpoint Forums    Viewpoint Forums  Hop To Forum Categories  Viewpoint Modeling    Problem: My textures are mirror-inverted