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<Peter>
Posted
Hello,

For objects with multiple textures, when viewing the object with default color (no textures), I can still see where the texture boundaries are marked by dotted line on the object. How can I turn this feature off?

Thanks
 
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<Niko>
Posted
i am not sure what you are talking about. can you give some details ? a piece of MTX ?
 
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Picture of DavidR
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you would do well to invoke the EdgeBias="1" in the MTSSceneParms declaration. This removes edge artifacts that may appear when geometry is viewed at close proximity.

hth
DavidR
 
Posts: 308 | Location: Atlanta Georgia | Registered: January 24, 2003Reply With QuoteEdit or Delete MessageReport This Post
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Viewpoint Developer Central    Viewpoint Forums    Viewpoint Forums  Hop To Forum Categories  SDK Support    Multi texture boudaries