Viewpoint Forums
Viewpoint Forums
SDK Support
IRasterizer::Allocate() flags - what do they do?|
Go
![]() |
New
![]() |
Find
![]() |
Notify
![]() |
Tools
![]() |
Reply
![]() |
|
|
Member |
In the SDK sample, there is a boolean called 'hwAccel' that is set to false and passed to Allocate in the SDK_RenderScene() code. I took that flag to be true for hardware acceleration. Was I wrong? What do these flags do?
I have found that my test scene draws about 3 times faster when this flag is false!!! Could someone shed some light on this for me, please? TIA, Loz. |
||
|
| <Niko>
|
this parameter is only used to specify if DirectX should be used to blit in the browser or not. But it is slower than the regular DC blit. so leave this parametr to false.
|
||
|
| Powered by Eve Community |
| Please Wait. Your request is being processed... |
|
Viewpoint Forums
Viewpoint Forums
SDK Support
IRasterizer::Allocate() flags - what do they do?
