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In win2000 or XP,it can be realized by using windows API SetLayeredWindowAttributes,

but there isn't the API in window98,so I think I should get the pixels in the viewpoint SDK,

should I use context->GetBucket()? or then what I should do next?

anybody gives advice will be thanked. Razz
 
Posts: 5 | Registered: July 26, 2005Reply With QuoteEdit or Delete MessageReport This Post
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I want to get the memory of the pixels array to transparent the pictures so that it only show the 3D object.

what I should do?

I think I should get the pixels array first,then I should add some code into the show procedure in the VET SDK.



So if you can tell me the procedure of rendering a scene,and where I can get the pixels array, and if I get the pixels array ,how can I change it before it shows.



Should I use context->GetBucket()? or then what I should do next?



any advices will be thanked.
 
Posts: 5 | Registered: July 26, 2005Reply With QuoteEdit or Delete MessageReport This Post
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Viewpoint Developer Central    Viewpoint Forums    Viewpoint Forums  Hop To Forum Categories  SDK Support    how to transparent a scene and only show the 3D object in windows98?