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Junior Member
Posted
how do I assign a texture to a model ? I know about mts files . but I can't get it to work ...... sorry if this seems dumb :-(
 
Posts: 1 | Registered: January 24, 2003Reply With QuoteEdit or Delete MessageReport This Post
<mpetrov>
Posted
We support UV-mapping of textures, so you just create UV mapping in your authoring application. If you have an ASE file for example with already established UV mapping but no image then you can load that image (i.e. JPEG) in either Scene Builder of Stream Tuning Studio.
 
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