Viewpoint Developer Central    Viewpoint Forums    Viewpoint Forums  Hop To Forum Categories  General Topics    problem with Glass effect

Moderators: e_phoenix13
Go
New
Find
Notify
Tools
Reply
  
-star Rating Rate It!  Login/Join 
Member
Posted
Hello Admin,

I am trying to apply a glass effect to a man's skin. I noticed that when I rotate the model, some polygons looks badFrown (please check the ref pic)

How can I solve the problem?

Thanks

question
 
Posts: 181 | Registered: January 24, 2003Reply With QuoteEdit or Delete MessageReport This Post
Member
Picture of Admin
Posted Hide Post
Hello cg. Is it possible you could post the model (or even a piece of it) to me in a private message? I would need to take a look at the geometry.

To send me a private message, click on "new>private message"

Regards
 
Posts: 1188 | Registered: January 08, 2003Reply With QuoteEdit or Delete MessageReport This Post
Member
Posted Hide Post
Dear Admin,

As the max file is 3.5MB.
I ziped it with winrar to 335kb.
But I can not sent a zip file to you via private messageFrown

What should I do?

Thanks for your help!

Kai
 
Posts: 181 | Registered: January 24, 2003Reply With QuoteEdit or Delete MessageReport This Post
Member
Picture of Admin
Posted Hide Post
Hi CG,

I tested it, and I am able to send zips in private messages. What error are you getting when you try to post the zip? Too big?

Regards
 
Posts: 1188 | Registered: January 08, 2003Reply With QuoteEdit or Delete MessageReport This Post
Member
Posted Hide Post
Hi Admin,

Please download files from this address:
http://www.gtnconcept.com/mms9402/kai/ask/glassman.rar

Dear Admin, please have a look on my other questions I post on the forum I really need your advice!

Thanks for your kindly help!!!

cgkuake
 
Posts: 181 | Registered: January 24, 2003Reply With QuoteEdit or Delete MessageReport This Post
Member
Picture of Admin
Posted Hide Post
This is a tricky one! It will probably have something to do with geometry. I've seen this before, but I don't remember off the top of my head what the solution is. I'll see if I can figure it out.

Regards
 
Posts: 1188 | Registered: January 08, 2003Reply With QuoteEdit or Delete MessageReport This Post
Member
Posted Hide Post
Thanks Admin,

Frankly speaking, I met this problem on my each project which has some object with transparent setting.

BTW,If I want to use a flash file to control the vet scene(not embed the flash into vet scene, just locate the flash on the other position of the html page), how can I create the communication with 3d space?

Thanks for your help!!!
 
Posts: 181 | Registered: January 24, 2003Reply With QuoteEdit or Delete MessageReport This Post
Member
Picture of Admin
Posted Hide Post
The same way you would have HTML communicate with the 3d scene -- using the javascript functions available through MTS3Interface.js. More info on the functions available through MTS3Interface.js can be found on pages 161 and 162 of the Viewpoint Rich Media Authoring Guide
 
Posts: 1188 | Registered: January 08, 2003Reply With QuoteEdit or Delete MessageReport This Post
Member
Picture of Admin
Posted Hide Post
I found out about your triangles problem. This is known issue. Unfortunately in case of semi-transparency, the outcome depends on the order in which triangles are drawn. This effect shows up when there is more then one layer of visible semi-transparent triangles. The effect is rarely visible if there is back face culling, because back face is not visible, however it is possible to see it if there are ‘folds’ on the object. There is per-object sorting, and per-material sorting, which will also make order of drawing deterministic.

As for an advice – there are couple:

    Turn on back face culling. Often you don’t need both front and back to be visible.

    Introduce separation by object/material. In case of human body – make arms/legs/front/back separate objects/materials.


Regards
 
Posts: 1188 | Registered: January 08, 2003Reply With QuoteEdit or Delete MessageReport This Post
Member
Posted Hide Post
Hi Admin,


I will try it later!

Thanks!!!
 
Posts: 181 | Registered: January 24, 2003Reply With QuoteEdit or Delete MessageReport This Post
  Powered by Eve Community  
 

Viewpoint Developer Central    Viewpoint Forums    Viewpoint Forums  Hop To Forum Categories  General Topics    problem with Glass effect