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Junior Member
Posted
Hi

I am new to scene builder.
I have recieved 2 .obj files that were made in maya.

I wish to morph the two shape I ADD MORPH TARGET and it is successful but when I PUBLISH the html file shows the objects but there is no morph or button to active the morping.

I followed the jellocube example and it just creates a button when publishing it to the HTML, why?

Also I not exactly sure what to edit now in the mtx is there a recent tutorial on how to do this I have look through the site and no found one that is basic enough.

Translating Mesh Deformations from
3D Studio Max to Viewpoint is good and but I can't make the changes to the mtx because the out put that I get is different from the one that they get in the example.

Thanx for you help in advance
Joe
 
Posts: 1 | Registered: April 19, 2005Reply With QuoteEdit or Delete MessageReport This Post
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Hi Joe,

Try the tutorial "Exporting 3D Mesh Deformations" on dev central at: http://developer.viewpoint.com/dc/resources1.shtml?tab=TOOL&sub=RSRC

Regards,
Viewpoint Support
 
Posts: 1188 | Registered: January 08, 2003Reply With QuoteEdit or Delete MessageReport This Post
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