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accessing MTSGeometry vertices from javascript via getproperty|
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Member |
Is there a way to access an object geometry vertices using the getproperty function from javascript. tried the following it does not work
var pos = vmp.GetProperty("MTSGeometry.bx.MSTGeometry", "Vertices"); alert(pos); hope somebody can help ps. can we set the vertice value? |
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Member |
Try this way:
var pos = vmp.GetProperty("MTSGeometry.myGeometryName", "Vertices[0]", "mts_pnt3d"); That will get the x,y,z values of the vertex at index 0. (you can also have the whole array returned to you by not specifying an index number). To set a vertex value: vmp.SetProperty("MTSGeometry.myGeometryName", "Vertices[0]", "pos", "mts_pnt3d"); For more info on the Vertices array, refer to the XML database and search for "vertices". Here's another post on the topic that might help. I would also recommend doing a search in the Forums for keyword "vertices". Regards This message has been edited. Last edited by: Admin, |
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Junior Member |
Admin,
you say that you can access the whole array of Vertices by not specifying the index number, but how do you do it? I tried: var pos = vmp.GetProperty("MTSGeometry.myGeometryName", "Vertices[]", "mts_pnt3d"); but it doesn't work. what should the type be? "mts_array" or something like that. I also tried the following from the mtx file MTSInstance.objectName.MTSGeometry.Vertices MTSInstance.objectName.MTSGeometry::Vertices MTSGeometry.geometryName.vertices MTSGeometry.geometryName::vertices Nothing works. I can only get the individual vertex with Vertices[x]. Please help |
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Member |
The only thing you’ll ever get from get property from the html is a string… you’ll have to convert it to the type of object you need. So if you ask for a pnt3d, you’re going to get a string like “x y z”, and you’ll have to do pos.split(“ “) to get the values.
Quite honestly I don’t know if you can get all the verticies at once from the html using getproperty, there may not be a type that would accommodate it, maybe mts_str? From the mtx and via VETScript you should be able to get the entire vertices array of an object using dot syntax: verts = MTSGeometry.geometryname.Vertices; Vertices is an array of objects of type Point3D, so the assignment creates a reference to the array, and you would access the points properties like so: verts[i].x verts[i].y verts[i].z |
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Viewpoint Forums
Viewpoint Forums
JavaScript
accessing MTSGeometry vertices from javascript via getproperty
