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Adobe Atmosphere
deform mesh, bones animation|
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Hi Daniel,
I've e-mailed you a zipped example of an animated sea. |
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| <whimsica@aol.com>
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I mean to be able to do bone animations on the fly. Like in shockwave 3d, not to just import them afterwards. With bones for example you could make a draw bridge with controls or a backhoe, the bones would control the motion. Or you could do a ragdoll which is popular in games these days.
Thanks, Dan |
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Viewpoint Forums
Viewpoint Forums
Adobe Atmosphere
deform mesh, bones animation
