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Working Buttons on a Flash Texture|
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Member |
Hi..
I'm having some issues with Flash Buttons, when the SWF is applied to an object as a texture. I just need each button to launch a website when clicked. I can actually get this to work using interactors... However! the hotspot positioning is wrong - its positioning remains static, regardless of whether the object has been moved. How can i get buttons on flash texture maps to work properly? Is there any documentation on this? Thanks - Mick |
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Member |
Hi Mick,
I may have some code handy that can help you, but I need to make sure I understand your problem correctly. Are you talking about flash as textures on 3D objects or 2D layers? |
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Member |
Hi..
Thanks for the reply - I am talking about flash as textures on 3D Objects. |
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Member |
Hi Mick
You stated: "the hotspot positioning is wrong - its positioning remains static, regardless of whether the object has been moved" This indicates that your hotspot object is in its own heirarchy. If you make the hotspot a child of the object, then when the object moves, the hotspot should move along with it. Hope this helps. DavidR PS - please contact me at Rich3D.com |
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Member |
Mick,
That's why I was not sure what you were looking for. In your question you asked how to put interactive flash as a texture. Then you also asked about why a hotspot in your scene is remaining static. I believe DavidR answered that question for you. For the interactive flash as a texture, please see the attached code. This should help you in what you are looking for. Regards UVanim.zip (42 KB, 33 downloads) Interactive Flash on a 3D Object |
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Member |
Sorry for not making myself clear ...
Anyway - that example does exactly what I need - thanks! |
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Viewpoint Forums
Viewpoint Forums
Viewpoint ZoomView & Flash Authoring
Working Buttons on a Flash Texture
