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Junior Member
Posted
HI all,
(first timer here, so this may not be the right place to put this)
I built a model in 3dsmax, and baked the lighting solution into the model, opened in Deep exploration, but havn't been able publish the viewpoint web file, without the mapping going all wrong.
How do I get Vmi to look at uvw co-ordinates?

Thanks in advance,

disc
 
Posts: 1 | Registered: January 24, 2003Reply With QuoteEdit or Delete MessageReport This Post
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disc,

Make sure your uvw coordinates are on map channel 1. Texture baking in max usually puts them in Channel 3.


As far as I know viewpoint only uses map channel 1.
 
Posts: 82 | Registered: January 24, 2003Reply With QuoteEdit or Delete MessageReport This Post
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Viewpoint Developer Central    Viewpoint Forums    Viewpoint Forums  Hop To Forum Categories  Known Issues - Viewpoint Tools    Max uvw co-ordinates not working with vet