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<gillain>
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i have a object with diffuse map rgb(bmp), and opacity map rgb(bmp), in the scene builder no probleme but with "steam tuning studio" after compression the opacity to disappear???? are you a solution??
Im use 3dmax 3.1 and steam tuning studio 2.0.0.34.
tanks
 
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Please, can someone confirm that there is indeed a problem with alpha channel textures in Stream Tuning Studio? Do we need to manually put it back together in Scene Builder or is there another workaround?

Pascal
 
Posts: 41 | Registered: January 24, 2003Reply With QuoteEdit or Delete MessageReport This Post
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